Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 321 days ago
6 / 9 / 6
K / D / A
50%
Kill participation
885.7
Damage / min
12,113g
420.8 gold / min
29
11 placed · 5 cleared
205
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA Simple Story#Arise
Aurora · Top
6 / 7 / 5
45.8% KP
34,116
27.8% share
10,277g
173 CS · 6/m
DK Sharvel#KR1
Qiyana · Jungle
4 / 10 / 10
58.3% KP
22,839
18.6% share
12,672g
189 CS · 6.6/m
Naruto#Helix
Yasuo · Mid
6 / 9 / 6
50% KP
25,492
20.8% share
12,113g
205 CS · 7.1/m
백 호#9005
Kai'Sa · ADC
8 / 4 / 7
62.5% KP
33,602
27.4% share
13,711g
228 CS · 7.9/m
bunusach#123
Alistar · Support
0 / 9 / 12
50% KP
6,553
5.3% share
6,490g
12 CS · 0.4/m
Red side
Victory대머리도적#롤링썬더
Rumble · Top
8 / 5 / 9
43.6% KP
30,590
25.9% share
13,090g
208 CS · 7.2/m
DRX Willer#DRX
Aatrox · Jungle
9 / 3 / 11
51.3% KP
19,766
16.8% share
13,300g
207 CS · 7.2/m
Fisher#BRO
Cassiopeia · Mid
10 / 7 / 9
48.7% KP
28,360
24.1% share
13,016g
194 CS · 6.7/m
DNF Berserker#6666
Xayah · ADC
9 / 7 / 15
61.5% KP
30,396
25.8% share
14,807g
228 CS · 7.9/m
Shylie#KR1
Rakan · Support
3 / 2 / 23
66.7% KP
8,797
7.5% share
10,314g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
