Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 321 days ago
4 / 12 / 10
K / D / A
40%
Kill participation
553.9
Damage / min
11,107g
357.9 gold / min
26
12 placed · 7 cleared
175
5.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat쪼글라쓰#000
Rumble · Top
4 / 10 / 13
48.6% KP
45,727
29.7% share
11,772g
186 CS · 6/m
DK Lucid#KR1
Ambessa · Jungle
13 / 8 / 12
71.4% KP
35,582
23.1% share
16,051g
211 CS · 6.8/m
Naruto#Helix
Yasuo · Mid
4 / 12 / 10
40% KP
17,190
11.2% share
11,107g
175 CS · 5.6/m
아 싫어 안먹을래#안머겅
Kai'Sa · ADC
12 / 9 / 10
62.9% KP
39,692
25.8% share
15,983g
231 CS · 7.4/m
T1 구름#2007
Poppy · Support
2 / 9 / 17
54.3% KP
15,579
10.1% share
9,054g
45 CS · 1.5/m
Red side
Victory자신감을잃지말자#KR1
Zaahen · Top
12 / 4 / 12
50% KP
33,094
24.6% share
14,994g
219 CS · 7.1/m
ccwwdd#KR11
Qiyana · Jungle
8 / 10 / 19
56.3% KP
29,667
22.1% share
15,008g
192 CS · 6.2/m
Fisher#BRO
Cassiopeia · Mid
17 / 7 / 16
68.8% KP
40,311
30% share
16,763g
213 CS · 6.9/m
Sylvie#77777
Jhin · ADC
9 / 8 / 13
45.8% KP
19,178
14.3% share
14,053g
181 CS · 5.8/m
남궁성훈#KR3
Nautilus · Support
2 / 6 / 28
62.5% KP
12,060
9% share
9,187g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
