Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 321 days ago
3 / 11 / 7
K / D / A
62.5%
Kill participation
666.7
Damage / min
9,387g
360.6 gold / min
20
12 placed · 3 cleared
175
6.7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDNF Quantum#KR 1
Sion · Top
6 / 0 / 10
44.4% KP
16,193
13.7% share
11,551g
207 CS · 8/m
따봉 람머스#KR1
Aatrox · Jungle
10 / 5 / 15
69.4% KP
32,916
27.9% share
13,083g
191 CS · 7.3/m
Phantasm#RANK1
Hwei · Mid
6 / 3 / 25
86.1% KP
32,847
27.9% share
11,111g
145 CS · 5.6/m
노장 두티#1103
Kai'Sa · ADC
12 / 3 / 4
44.4% KP
20,348
17.3% share
13,915g
208 CS · 8/m
TheHank#反迷你
Neeko · Support
2 / 5 / 19
58.3% KP
15,584
13.2% share
8,246g
29 CS · 1.1/m
Red side
DefeatT1 Guardian#KR3
Zaahen · Top
0 / 3 / 5
31.3% KP
13,982
16.5% share
8,588g
202 CS · 7.8/m
불청객2#KR1
Sylas · Jungle
5 / 9 / 4
56.3% KP
17,380
20.6% share
10,504g
143 CS · 5.5/m
Naruto#Helix
Yasuo · Mid
3 / 11 / 7
62.5% KP
17,356
20.5% share
9,387g
175 CS · 6.7/m
Pungyeon#0622
Yunara · ADC
8 / 4 / 2
62.5% KP
27,436
32.5% share
12,562g
226 CS · 8.7/m
Effort#4444
Bard · Support
0 / 9 / 11
68.8% KP
8,388
9.9% share
6,483g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
