Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 314 days ago
7 / 11 / 8
K / D / A
27.3%
Kill participation
394.3
Damage / min
15,511g
387.3 gold / min
27
17 placed · 6 cleared
249
6.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxu xu bao bao#7MVP
Riven · Top
11 / 8 / 5
57.1% KP
30,000
20.9% share
18,858g
283 CS · 7.1/m
허수아비#무적이야
Fiddlesticks · Jungle
1 / 12 / 18
67.9% KP
34,702
24.2% share
12,853g
172 CS · 4.3/m
LiangChen#0611
Orianna · Mid
6 / 11 / 11
60.7% KP
28,628
20% share
16,769g
271 CS · 6.8/m
chiikawa#2453
Aphelios · ADC
9 / 12 / 3
42.9% KP
35,145
24.5% share
21,049g
290 CS · 7.2/m
Envyzz#0821
Poppy · Support
1 / 12 / 15
57.1% KP
14,970
10.4% share
10,914g
35 CS · 0.9/m
Red side
VictoryNaruto#Helix
Yasuo · Top
7 / 11 / 8
27.3% KP
15,792
9.2% share
15,511g
249 CS · 6.2/m
라 쿤#라쿤99
Zyra · Jungle
13 / 5 / 20
60% KP
49,886
29% share
20,449g
345 CS · 8.6/m
츄파춥스#8873
Akali · Mid
16 / 5 / 7
41.8% KP
36,051
21% share
16,555g
214 CS · 5.3/m
FAad#2007
Lucian · ADC
13 / 3 / 15
50.9% KP
48,884
28.4% share
23,174g
355 CS · 8.9/m
Bluffing#1207
Bard · Support
6 / 4 / 34
72.7% KP
21,359
12.4% share
13,396g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
