Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 313 days ago
11 / 3 / 10
K / D / A
51.2%
Kill participation
1,143.3
Damage / min
14,313g
485.2 gold / min
30
9 placed · 7 cleared
234
7.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory송플랭크#김채연전용
Gangplank · Top
6 / 4 / 18
58.5% KP
43,530
28.6% share
15,182g
236 CS · 8/m
전상득#0805
Talon · Jungle
15 / 6 / 13
68.3% KP
41,338
27.2% share
18,984g
229 CS · 7.8/m
Naruto#Helix
Yasuo · Mid
11 / 3 / 10
51.2% KP
33,728
22.2% share
14,313g
234 CS · 7.9/m
翠翠西#8888
Tristana · ADC
8 / 11 / 6
34.1% KP
22,235
14.6% share
12,754g
182 CS · 6.2/m
Spring#ksy
Nautilus · Support
1 / 12 / 21
53.7% KP
11,175
7.4% share
8,491g
16 CS · 0.5/m
Red side
Defeataierlanxiaozhu#01321
Gnar · Top
0 / 9 / 8
22.2% KP
14,257
11.8% share
10,342g
199 CS · 6.7/m
Winnerrr#0730
Jayce · Jungle
14 / 11 / 11
69.4% KP
33,029
27.2% share
16,246g
183 CS · 6.2/m
츄파춥스#8873
Akali · Mid
7 / 5 / 7
38.9% KP
21,899
18.1% share
11,291g
202 CS · 6.8/m
December#24th
Swain · ADC
14 / 7 / 11
69.4% KP
38,574
31.8% share
13,113g
210 CS · 7.1/m
6759437del#KR1
Bard · Support
1 / 9 / 26
75% KP
13,531
11.2% share
8,600g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
