Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 309 days ago
5 / 7 / 3
K / D / A
36.4%
Kill participation
599.2
Damage / min
12,457g
443.3 gold / min
19
9 placed · 2 cleared
228
8.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE 팬서#KR1
Rumble · Top
6 / 1 / 10
42.1% KP
20,471
17.1% share
12,079g
205 CS · 7.3/m
moment#0619
Jayce · Jungle
9 / 5 / 15
63.2% KP
34,872
29.2% share
15,791g
219 CS · 7.8/m
plokijuhyg#yyc04
Ryze · Mid
10 / 5 / 16
68.4% KP
26,298
22% share
13,568g
187 CS · 6.7/m
LazyFeel#KR7
Corki · ADC
6 / 4 / 12
47.4% KP
25,898
21.7% share
12,586g
218 CS · 7.8/m
BRO PlanB#0119
Poppy · Support
7 / 7 / 17
63.2% KP
11,960
10% share
9,888g
20 CS · 0.7/m
Red side
DefeatNaruto#Helix
Yasuo · Top
5 / 7 / 3
36.4% KP
16,838
17.4% share
12,457g
228 CS · 8.1/m
DK Smash#KR7
Lee Sin · Jungle
6 / 8 / 7
59.1% KP
15,697
16.3% share
11,655g
152 CS · 5.4/m
하루하루#0120
Viktor · Mid
2 / 7 / 7
40.9% KP
30,366
31.5% share
10,805g
218 CS · 7.8/m
Yeon#LCS
Miss Fortune · ADC
8 / 8 / 5
59.1% KP
26,655
27.6% share
13,972g
204 CS · 7.3/m
TheHank#Xhh
Alistar · Support
1 / 8 / 11
54.5% KP
6,951
7.2% share
7,232g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
