Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 307 days ago
0 / 10 / 4
K / D / A
23.5%
Kill participation
458.2
Damage / min
9,059g
327.2 gold / min
21
11 placed · 3 cleared
198
7.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysongman#KR11
Rumble · Top
5 / 4 / 6
31.4% KP
21,586
22.3% share
14,287g
247 CS · 8.9/m
Shylie#KR1
Wukong · Jungle
16 / 1 / 4
57.1% KP
24,372
25.2% share
16,333g
235 CS · 8.5/m
냐하하#2698
Orianna · Mid
8 / 4 / 7
42.9% KP
19,633
20.3% share
13,767g
263 CS · 9.5/m
xiangxinwo#1812
Yunara · ADC
5 / 4 / 9
40% KP
25,038
25.9% share
12,501g
199 CS · 7.2/m
TheHank#Xhh
Rell · Support
1 / 4 / 19
57.1% KP
6,086
6.3% share
8,783g
35 CS · 1.3/m
Red side
DefeatNaruto#Helix
Yasuo · Top
0 / 10 / 4
23.5% KP
12,684
15.7% share
9,059g
198 CS · 7.2/m
Dont Callme#0530
Aatrox · Jungle
0 / 8 / 2
11.8% KP
11,739
14.5% share
8,104g
146 CS · 5.3/m
LNG BuLLDoG#KR2
Azir · Mid
5 / 4 / 6
64.7% KP
19,491
24.1% share
13,247g
259 CS · 9.4/m
Viper3#G170
Kai'Sa · ADC
4 / 4 / 3
41.2% KP
15,875
19.6% share
13,164g
255 CS · 9.2/m
tinder girl#332
Elise · Support
8 / 9 / 6
82.4% KP
21,075
26.1% share
11,095g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
