Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 304 days ago
4 / 5 / 13
K / D / A
43.6%
Kill participation
783.8
Damage / min
11,511g
421.6 gold / min
28
9 placed · 7 cleared
232
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory모 리#も り
Cassiopeia · Top
6 / 2 / 8
35.9% KP
13,014
12.2% share
11,230g
143 CS · 5.2/m
抖音丶辛哥哥#9999
Lillia · Jungle
12 / 4 / 10
56.4% KP
27,934
26.2% share
15,811g
181 CS · 6.6/m
Naruto#Helix
Yasuo · Mid
4 / 5 / 13
43.6% KP
21,397
20.1% share
11,511g
232 CS · 8.5/m
Departures#Kami
Lucian · ADC
16 / 5 / 7
59% KP
36,949
34.6% share
19,356g
271 CS · 9.9/m
시홍차입#0602
Alistar · Support
1 / 7 / 20
53.8% KP
7,393
6.9% share
8,509g
17 CS · 0.6/m
Red side
Defeatplokijuhyg#yyc04
Yorick · Top
3 / 6 / 6
40.9% KP
20,007
20.7% share
11,016g
223 CS · 8.2/m
La La Land#라라랜드
Xin Zhao · Jungle
6 / 7 / 6
54.5% KP
19,457
20.1% share
10,504g
157 CS · 5.8/m
히나타#나루토아님
Orianna · Mid
8 / 6 / 4
54.5% KP
23,504
24.3% share
12,318g
238 CS · 8.7/m
x 0#x 0
Jayce · ADC
4 / 12 / 10
63.6% KP
22,977
23.8% share
10,621g
146 CS · 5.3/m
FAAF#Today
Neeko · Support
1 / 8 / 8
40.9% KP
10,715
11.1% share
8,115g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
