Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 298 days ago
5 / 7 / 3
K / D / A
30.8%
Kill participation
762
Damage / min
12,271g
423.9 gold / min
13
11 placed · 1 cleared
218
7.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaruto#Helix
Yasuo · Top
5 / 7 / 3
30.8% KP
22,060
20.2% share
12,271g
218 CS · 7.5/m
DK Sharvel#KR1
Qiyana · Jungle
14 / 9 / 4
69.2% KP
36,606
33.6% share
16,380g
176 CS · 6.1/m
히나타#나루토아님
Taliyah · Mid
3 / 5 / 8
42.3% KP
24,989
22.9% share
11,650g
268 CS · 9.3/m
SOOP쟁구#유튜브
Tristana · ADC
3 / 10 / 6
34.6% KP
14,600
13.4% share
11,535g
199 CS · 6.9/m
BRO PlanB#0119
Nautilus · Support
1 / 12 / 11
46.2% KP
10,702
9.8% share
7,596g
27 CS · 0.9/m
Red side
VictoryDK Nevid#동두천왕
Ambessa · Top
9 / 6 / 7
37.2% KP
22,687
20.3% share
12,635g
197 CS · 6.8/m
그냥 벅벅#효자손
Lee Sin · Jungle
12 / 3 / 17
67.4% KP
28,849
25.8% share
14,450g
201 CS · 6.9/m
Renard#QOQ
Galio · Mid
5 / 7 / 20
58.1% KP
23,055
20.6% share
12,691g
217 CS · 7.5/m
Departures#Kami
Yunara · ADC
13 / 5 / 12
58.1% KP
27,691
24.8% share
17,100g
273 CS · 9.4/m
DRX Minous#DRX
Bard · Support
4 / 5 / 27
72.1% KP
9,508
8.5% share
8,817g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
