Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 290 days ago
20 / 6 / 11
K / D / A
67.4%
Kill participation
1,302.2
Damage / min
23,425g
531.4 gold / min
47
14 placed · 8 cleared
352
8 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
6
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory작두콩차#꿀유자차
Jayce · Top
9 / 9 / 11
43.5% KP
55,548
25.4% share
21,630g
321 CS · 7.3/m
전상득#0805
Malphite · Jungle
7 / 5 / 21
60.9% KP
33,723
15.4% share
18,726g
281 CS · 6.4/m
Naruto#Helix
Yasuo · Mid
20 / 6 / 11
67.4% KP
57,407
26.3% share
23,425g
352 CS · 8/m
투정꾼#FA1
Viktor · ADC
9 / 11 / 15
52.2% KP
48,308
22.1% share
20,369g
294 CS · 6.7/m
mealilo#0904
Neeko · Support
1 / 13 / 23
52.2% KP
23,417
10.7% share
13,029g
60 CS · 1.4/m
Red side
Defeat애딘데용#느에엥
Singed · Top
4 / 8 / 27
70.5% KP
26,138
14% share
19,740g
346 CS · 7.8/m
온 재#KR1
Zed · Jungle
13 / 12 / 18
70.5% KP
46,840
25.1% share
22,482g
259 CS · 5.9/m
Aileri#KR1
Irelia · Mid
5 / 11 / 11
36.4% KP
21,151
11.4% share
19,378g
341 CS · 7.7/m
cold world#kr33
Ziggs · ADC
11 / 5 / 21
72.7% KP
77,659
41.7% share
21,000g
361 CS · 8.2/m
바오밥나무#1225
Pyke · Support
11 / 11 / 13
54.5% KP
14,486
7.8% share
14,560g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
