Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 227 days ago
8 / 9 / 5
K / D / A
43.3%
Kill participation
774.1
Damage / min
11,295g
410.7 gold / min
20
10 placed · 1 cleared
163
5.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynotalent#1231
Renekton · Top
8 / 7 / 11
48.7% KP
25,987
20.3% share
13,022g
203 CS · 7.4/m
JUGKlNG#테무캐니언
Nidalee · Jungle
11 / 6 / 17
71.8% KP
26,378
20.6% share
14,855g
206 CS · 7.5/m
hle eclipse#똑똑함
Twisted Fate · Mid
6 / 7 / 14
51.3% KP
25,098
19.6% share
12,288g
166 CS · 6/m
이서보#chzzk
Ezreal · ADC
12 / 3 / 12
61.5% KP
39,706
31% share
17,753g
249 CS · 9.1/m
Anamo#KR97
Karma · Support
2 / 7 / 23
64.1% KP
10,880
8.5% share
9,066g
34 CS · 1.2/m
Red side
DefeatNaruto#Helix
Yasuo · Top
8 / 9 / 5
43.3% KP
21,288
18.3% share
11,295g
163 CS · 5.9/m
대박기원#2026
Rengar · Jungle
5 / 9 / 15
66.7% KP
27,686
23.8% share
12,919g
197 CS · 7.2/m
i no hope#人间中毒
Vladimir · Mid
4 / 5 / 9
43.3% KP
28,598
24.6% share
11,502g
242 CS · 8.8/m
Diro#KR0
Vayne · ADC
10 / 9 / 4
46.7% KP
28,084
24.1% share
13,976g
194 CS · 7.1/m
Wayed#2007
Lulu · Support
3 / 7 / 18
70% KP
10,641
9.1% share
8,963g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
