Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 221 days ago
17 / 5 / 10
K / D / A
58.7%
Kill participation
1,452.5
Damage / min
16,466g
546.4 gold / min
24
12 placed · 4 cleared
262
8.7 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdnxo#KR2
Camille · Top
2 / 13 / 5
24.1% KP
19,522
17.3% share
9,444g
176 CS · 5.8/m
抖音小煊千珏#小煊神
Kindred · Jungle
8 / 7 / 8
55.2% KP
19,190
17% share
13,505g
195 CS · 6.5/m
제 드#0909
Aurora · Mid
7 / 14 / 7
48.3% KP
34,171
30.3% share
11,666g
183 CS · 6.1/m
aa5a#aaa
Aphelios · ADC
10 / 4 / 5
51.7% KP
28,295
25.1% share
17,681g
301 CS · 10/m
FA TOP#2004
Thresh · Support
2 / 8 / 16
62.1% KP
11,452
10.2% share
8,568g
22 CS · 0.7/m
Red side
Victoryasljdhbnalsj#123
Jax · Top
7 / 5 / 5
26.1% KP
22,366
17.2% share
14,659g
253 CS · 8.4/m
진짜롤너무어렵다#FATOP
Ekko · Jungle
12 / 4 / 7
41.3% KP
19,742
15.2% share
15,069g
206 CS · 6.8/m
Naruto#Helix
Yasuo · Mid
17 / 5 / 10
58.7% KP
43,770
33.7% share
16,466g
262 CS · 8.7/m
Life ls Fast#KR1
Kog'Maw · ADC
10 / 4 / 12
47.8% KP
32,550
25% share
16,225g
260 CS · 8.6/m
vrdmvd#NICE
Nautilus · Support
0 / 11 / 23
50% KP
11,525
8.9% share
9,008g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
