Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 220 days ago
9 / 4 / 7
K / D / A
43.2%
Kill participation
781
Damage / min
18,464g
476.3 gold / min
37
7 placed · 8 cleared
354
9.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory先帮我收拾一下#我的便便
Udyr · Top
6 / 3 / 13
51.4% KP
32,223
26.7% share
16,163g
285 CS · 7.4/m
허수아비#무적이야
Fiddlesticks · Jungle
11 / 4 / 7
48.6% KP
20,589
17.1% share
18,280g
308 CS · 7.9/m
Naruto#Helix
Yasuo · Mid
9 / 4 / 7
43.2% KP
30,278
25.1% share
18,464g
354 CS · 9.1/m
어둠의 가장자리#KR2
Jinx · ADC
10 / 4 / 7
45.9% KP
29,840
24.7% share
21,719g
354 CS · 9.1/m
올챙이#kr 1
Blitzcrank · Support
1 / 9 / 17
48.6% KP
7,673
6.4% share
10,362g
27 CS · 0.7/m
Red side
Defeat김민재04#KR1
K'Sante · Top
2 / 7 / 8
41.7% KP
21,532
18% share
13,053g
294 CS · 7.6/m
h3R3#0926
Jayce · Jungle
7 / 11 / 9
66.7% KP
27,660
23.1% share
18,022g
247 CS · 6.4/m
기사키#bee
Hwei · Mid
2 / 5 / 10
50% KP
28,114
23.5% share
11,445g
222 CS · 5.7/m
ioio2#KR1
Caitlyn · ADC
13 / 6 / 3
66.7% KP
25,711
21.5% share
20,534g
358 CS · 9.2/m
감마선자외선X선광선날리는벨코즈#2005
Lux · Support
0 / 8 / 17
70.8% KP
16,697
13.9% share
10,005g
52 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
