Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 219 days ago
11 / 2 / 9
K / D / A
71.4%
Kill participation
898.2
Damage / min
17,088g
543.6 gold / min
30
12 placed · 8 cleared
283
9 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat애LI 어른이LI#KR1
Annie · Top
2 / 6 / 10
44.4% KP
27,605
17.9% share
11,040g
228 CS · 7.3/m
아수라#3962
Kindred · Jungle
10 / 5 / 8
66.7% KP
50,308
32.6% share
16,622g
249 CS · 7.9/m
올챙이#kr 1
Galio · Mid
2 / 3 / 14
59.3% KP
24,575
15.9% share
11,192g
240 CS · 7.6/m
OvO짜니#KR1
Xayah · ADC
10 / 9 / 9
70.4% KP
36,720
23.8% share
15,469g
226 CS · 7.2/m
baekjongmin#0812
Nautilus · Support
3 / 5 / 18
77.8% KP
15,346
9.9% share
9,442g
25 CS · 0.8/m
Red side
Victory이런이런#1122
Gwen · Top
4 / 6 / 6
35.7% KP
17,398
16.4% share
11,918g
233 CS · 7.4/m
FLY Gryffinn#FLY
Dr. Mundo · Jungle
7 / 4 / 11
64.3% KP
24,522
23.1% share
15,113g
275 CS · 8.7/m
Naruto#Helix
Yasuo · Mid
11 / 2 / 9
71.4% KP
28,233
26.6% share
17,088g
283 CS · 9/m
예쁜피망#KR1
Lucian · ADC
6 / 5 / 11
60.7% KP
26,996
25.5% share
15,034g
245 CS · 7.8/m
헤 게#KR1
Leona · Support
0 / 10 / 19
67.9% KP
8,900
8.4% share
9,212g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
