Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 218 days ago
12 / 4 / 9
K / D / A
63.6%
Kill participation
1,005.7
Damage / min
14,002g
550.9 gold / min
13
8 placed · 3 cleared
208
8.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjljljk2#KR01
Rumble · Top
2 / 4 / 6
24.2% KP
17,843
17.1% share
8,639g
159 CS · 6.3/m
re0#2007
Lee Sin · Jungle
12 / 2 / 14
78.8% KP
29,714
28.4% share
15,127g
219 CS · 8.6/m
Naruto#Helix
Yasuo · Mid
12 / 4 / 9
63.6% KP
25,562
24.5% share
14,002g
208 CS · 8.2/m
태 윤#N S
Aphelios · ADC
5 / 4 / 5
30.3% KP
15,767
15.1% share
13,686g
245 CS · 9.6/m
MIDKING#asd
Swain · Support
2 / 4 / 16
54.5% KP
15,624
14.9% share
8,695g
28 CS · 1.1/m
Red side
Defeat대머리도적#롤링썬더
Anivia · Top
2 / 6 / 2
22.2% KP
16,046
25.7% share
9,375g
220 CS · 8.7/m
suisougurashi#eill
Nocturne · Jungle
11 / 9 / 3
77.8% KP
19,405
31% share
12,474g
145 CS · 5.7/m
hyun#990
Orianna · Mid
3 / 5 / 6
50% KP
12,062
19.3% share
9,243g
202 CS · 7.9/m
抖音阿东德莱文#miohf
Draven · ADC
2 / 9 / 1
16.7% KP
8,490
13.6% share
9,279g
166 CS · 6.5/m
난방고양이#1103
Nautilus · Support
0 / 4 / 9
50% KP
6,535
10.4% share
6,331g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
