Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 216 days ago
5 / 8 / 14
K / D / A
54.3%
Kill participation
595.9
Damage / min
11,589g
352.8 gold / min
136
38 placed · 21 cleared
102
3.1 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychen#zypp
Renekton · Top
9 / 3 / 11
60.6% KP
29,837
22.9% share
16,026g
259 CS · 7.9/m
꼬마딩구리#KR1
Hecarim · Jungle
5 / 9 / 7
36.4% KP
17,523
13.5% share
13,863g
223 CS · 6.8/m
i no hope#人间中毒
Malzahar · Mid
8 / 9 / 12
60.6% KP
39,061
30% share
16,665g
290 CS · 8.8/m
카타형#KR1
Ezreal · ADC
11 / 9 / 4
45.5% KP
34,352
26.4% share
16,504g
271 CS · 8.2/m
다 부수러 왓다#KR1
Karma · Support
0 / 5 / 16
48.5% KP
9,442
7.3% share
9,039g
34 CS · 1/m
Red side
Defeat모 리#も り
Cassiopeia · Top
4 / 7 / 6
28.6% KP
24,038
15.7% share
10,761g
204 CS · 6.2/m
抖音Nash婕拉#0305
Zyra · Jungle
7 / 5 / 17
68.6% KP
33,841
22% share
14,654g
263 CS · 8/m
Levi#i s
Ryze · Mid
11 / 10 / 7
51.4% KP
49,290
32.1% share
16,953g
316 CS · 9.6/m
Deok Jin#2007
Jhin · ADC
8 / 3 / 8
45.7% KP
26,767
17.4% share
15,261g
232 CS · 7.1/m
Naruto#Helix
Yasuo · Support
5 / 8 / 14
54.3% KP
19,574
12.8% share
11,589g
102 CS · 3.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
