Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 214 days ago
6 / 5 / 10
K / D / A
39%
Kill participation
666.6
Damage / min
15,601g
451.5 gold / min
32
14 placed · 6 cleared
295
8.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat03군필프로지망생#FATOP
Aurora · Top
4 / 7 / 7
26.8% KP
30,524
22.4% share
14,365g
294 CS · 8.5/m
아이린#KR1
Graves · Jungle
18 / 6 / 12
73.2% KP
44,853
32.8% share
19,156g
285 CS · 8.2/m
Naruto#Helix
Yasuo · Mid
6 / 5 / 10
39% KP
23,030
16.9% share
15,601g
295 CS · 8.5/m
Happy Train KTX#K R
Swain · ADC
8 / 4 / 15
56.1% KP
23,750
17.4% share
15,671g
248 CS · 7.2/m
다시절정#KR1
Pyke · Support
5 / 4 / 16
51.2% KP
14,396
10.5% share
10,840g
33 CS · 1/m
Red side
Victorychengzhitop#4433
Riven · Top
12 / 3 / 8
76.9% KP
25,450
25.4% share
18,938g
279 CS · 8.1/m
tmhrnjh#1002
Lee Sin · Jungle
5 / 8 / 9
53.8% KP
19,860
19.8% share
14,989g
230 CS · 6.7/m
Bae Suzy#KR1
Lissandra · Mid
3 / 10 / 9
46.2% KP
25,521
25.5% share
14,124g
309 CS · 8.9/m
스카이블루#팩으로줘요
Jinx · ADC
5 / 10 / 7
46.2% KP
21,916
21.9% share
17,462g
277 CS · 8/m
릴 머루#KR1
Thresh · Support
1 / 10 / 12
50% KP
7,486
7.5% share
9,472g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
