Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 212 days ago
2 / 7 / 1
K / D / A
37.5%
Kill participation
401.3
Damage / min
7,891g
360.3 gold / min
14
6 placed · 3 cleared
172
7.9 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryX지우#지 우
Skarner · Top
1 / 1 / 5
25% KP
15,445
23.5% share
9,239g
194 CS · 8.9/m
LoLTFTChallenger#RANK1
Jarvan IV · Jungle
13 / 2 / 8
87.5% KP
17,928
27.3% share
13,094g
181 CS · 8.3/m
kanpohongchen#520
Orianna · Mid
7 / 2 / 9
66.7% KP
17,994
27.4% share
11,791g
211 CS · 9.6/m
2008 04 09#KR2
Yunara · ADC
3 / 2 / 3
25% KP
11,553
17.6% share
9,640g
204 CS · 9.3/m
엔마왓슨#0311
Milio · Support
0 / 1 / 9
37.5% KP
2,792
4.2% share
5,858g
22 CS · 1/m
Red side
Defeat늘완벽하고싶다#2020
Gwen · Top
2 / 4 / 0
25% KP
19,230
34.5% share
8,421g
225 CS · 10.3/m
10JUG#1007
Ambessa · Jungle
1 / 6 / 1
25% KP
4,888
8.8% share
8,245g
170 CS · 7.8/m
Naruto#Helix
Yasuo · Mid
2 / 7 / 1
37.5% KP
8,789
15.8% share
7,891g
172 CS · 7.9/m
Ryan T Gosling#2049
Jinx · ADC
3 / 5 / 0
37.5% KP
15,295
27.5% share
9,167g
192 CS · 8.8/m
건실하게 살자#1000
Lulu · Support
0 / 3 / 3
37.5% KP
7,513
13.5% share
5,847g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
