Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 209 days ago
15 / 4 / 15
K / D / A
73.2%
Kill participation
1,122.1
Damage / min
19,912g
611.1 gold / min
29
16 placed · 4 cleared
265
8.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnpu#HZ998
Fiora · Top
7 / 8 / 3
32.3% KP
32,962
22.8% share
15,327g
268 CS · 8.2/m
cyyyy#123
Xin Zhao · Jungle
4 / 11 / 6
32.3% KP
17,060
11.8% share
12,778g
213 CS · 6.5/m
Karis#KR4
Akali · Mid
8 / 7 / 4
38.7% KP
36,597
25.3% share
14,251g
280 CS · 8.6/m
건강하세요#123
Jhin · ADC
10 / 6 / 10
64.5% KP
39,271
27.2% share
18,250g
271 CS · 8.3/m
목마름#カワキ
Karma · Support
2 / 9 / 19
67.7% KP
18,633
12.9% share
9,866g
34 CS · 1/m
Red side
Victory내가못했다는데니가뭘할수있는데#고양이
Yone · Top
6 / 10 / 9
36.6% KP
33,740
23.6% share
13,473g
210 CS · 6.4/m
상현 2 차식#무한성
Sejuani · Jungle
11 / 7 / 15
63.4% KP
35,443
24.8% share
15,376g
215 CS · 6.6/m
kanpohongchen#520
Azir · Mid
4 / 5 / 9
31.7% KP
26,043
18.2% share
11,628g
246 CS · 7.5/m
Naruto#Helix
Yasuo · ADC
15 / 4 / 15
73.2% KP
36,563
25.6% share
19,912g
265 CS · 8.1/m
yaya#YQFXX
Taric · Support
5 / 5 / 24
70.7% KP
10,959
7.7% share
12,195g
53 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
