Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 209 days ago
5 / 6 / 5
K / D / A
31.3%
Kill participation
490.1
Damage / min
11,088g
435.4 gold / min
24
9 placed · 6 cleared
173
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어쩌라고맞짱뜰까#HOYA
Aurora · Top
0 / 9 / 1
5% KP
19,523
19.7% share
7,553g
197 CS · 7.7/m
Peyz#KR11
Graves · Jungle
9 / 6 / 1
50% KP
22,575
22.7% share
12,576g
187 CS · 7.3/m
Aimyon#0409
Jayce · Mid
5 / 7 / 9
70% KP
25,104
25.3% share
11,063g
199 CS · 7.8/m
抖音小雪呼呼#vex
Vex · ADC
2 / 5 / 6
40% KP
13,353
13.4% share
10,502g
197 CS · 7.7/m
에메스 제이유#KOR
Kennen · Support
4 / 5 / 9
65% KP
18,753
18.9% share
7,992g
30 CS · 1.2/m
Red side
VictoryT1 Guardian#KR3
Maokai · Top
11 / 2 / 7
56.3% KP
24,614
27.1% share
11,706g
174 CS · 6.8/m
HealthandAhn#Ahn
Xin Zhao · Jungle
4 / 5 / 14
56.3% KP
14,884
16.4% share
10,985g
141 CS · 5.5/m
Naruto#Helix
Yasuo · Mid
5 / 6 / 5
31.3% KP
12,480
13.7% share
11,088g
173 CS · 6.8/m
삘삘이#피루07
Kai'Sa · ADC
10 / 2 / 7
53.1% KP
26,419
29.1% share
15,647g
250 CS · 9.8/m
T1 구름#2007
Karma · Support
2 / 5 / 14
50% KP
12,487
13.7% share
8,519g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
