Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 207 days ago
7 / 6 / 15
K / D / A
40%
Kill participation
577
Damage / min
14,518g
431 gold / min
28
15 placed · 1 cleared
225
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Kennen · Top
3 / 14 / 10
32.5% KP
26,973
18.8% share
13,155g
236 CS · 7/m
guz1vjppr0kut3#2810
Jayce · Jungle
17 / 9 / 9
65% KP
38,947
27.2% share
20,906g
261 CS · 7.7/m
기사키#bee
Azir · Mid
7 / 10 / 7
35% KP
30,325
21.2% share
13,256g
248 CS · 7.4/m
qweasdqweasdqw#KR1
Yunara · ADC
11 / 10 / 9
50% KP
36,592
25.5% share
18,897g
294 CS · 8.7/m
작은레몬#XLM
Lulu · Support
2 / 12 / 21
57.5% KP
10,504
7.3% share
10,330g
18 CS · 0.5/m
Red side
VictoryDK Nevid#동두천왕
Vladimir · Top
16 / 7 / 5
38.2% KP
41,608
27.6% share
18,461g
266 CS · 7.9/m
좀쎈남자ii#1111
Taliyah · Jungle
12 / 3 / 15
49.1% KP
29,383
19.5% share
19,127g
302 CS · 9/m
Naruto#Helix
Yasuo · Mid
7 / 6 / 15
40% KP
19,434
12.9% share
14,518g
225 CS · 6.7/m
부캐일껄아마도#KR1
Ezreal · ADC
9 / 11 / 16
45.5% KP
36,876
24.5% share
19,781g
263 CS · 7.8/m
카리나#애교용
Elise · Support
11 / 13 / 16
49.1% KP
23,324
15.5% share
13,719g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
