Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 207 days ago
4 / 2 / 6
K / D / A
29.4%
Kill participation
545.5
Damage / min
12,285g
494 gold / min
21
10 placed · 3 cleared
233
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory강한별#스뜨롱스타
Kennen · Top
3 / 6 / 4
20.6% KP
11,493
11.9% share
8,921g
173 CS · 7/m
guz1vjppr0kut3#2810
Malphite · Jungle
4 / 3 / 10
41.2% KP
12,797
13.2% share
12,355g
192 CS · 7.7/m
Naruto#Helix
Yasuo · Mid
4 / 2 / 6
29.4% KP
13,566
14% share
12,285g
233 CS · 9.4/m
도자기#2005
Ezreal · ADC
15 / 2 / 11
76.5% KP
45,399
46.9% share
18,018g
236 CS · 9.5/m
EDG青训wild#航航殿下
Pyke · Support
8 / 5 / 12
58.8% KP
13,553
14% share
10,043g
17 CS · 0.7/m
Red side
Defeat96년생 티모장인#9202
Teemo · Top
5 / 5 / 0
29.4% KP
15,197
23.2% share
10,136g
200 CS · 8/m
NNMC17#KR2
Vi · Jungle
3 / 5 / 7
58.8% KP
10,443
15.9% share
9,558g
176 CS · 7.1/m
기사키#bee
Azir · Mid
3 / 6 / 2
29.4% KP
16,086
24.5% share
8,330g
180 CS · 7.2/m
NinjaKiwi#KoR
Jhin · ADC
3 / 7 / 4
41.2% KP
16,842
25.7% share
11,611g
208 CS · 8.4/m
bai se zh1 chuan#qwe1
Rakan · Support
3 / 11 / 8
64.7% KP
7,012
10.7% share
7,665g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
