Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 207 days ago
16 / 3 / 10
K / D / A
59.1%
Kill participation
1,022.1
Damage / min
16,567g
633.5 gold / min
36
15 placed · 5 cleared
221
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory강한별#스뜨롱스타
Ambessa · Top
3 / 6 / 7
22.7% KP
20,091
18.4% share
10,348g
190 CS · 7.3/m
抖音丶小猪仔#小猪仔
Taliyah · Jungle
13 / 4 / 18
70.5% KP
34,973
32% share
18,087g
232 CS · 8.9/m
Naruto#Helix
Yasuo · Mid
16 / 3 / 10
59.1% KP
26,728
24.5% share
16,567g
221 CS · 8.5/m
사랑이 너무 무거워#红玫瑰
Yunara · ADC
7 / 10 / 11
40.9% KP
17,070
15.6% share
12,274g
133 CS · 5.1/m
KRX Joker#A i
Alistar · Support
5 / 8 / 24
65.9% KP
10,276
9.4% share
9,867g
18 CS · 0.7/m
Red side
Defeat건실하게 살자#1000
Fiora · Top
5 / 9 / 1
19.4% KP
14,710
15.5% share
9,334g
182 CS · 7/m
버니버니#bunny
Graves · Jungle
12 / 7 / 8
64.5% KP
28,103
29.6% share
16,823g
264 CS · 10.1/m
기사키#bee
Aurelion Sol · Mid
3 / 10 / 9
38.7% KP
16,866
17.7% share
8,564g
142 CS · 5.4/m
Selfless#KR11
Miss Fortune · ADC
8 / 9 / 12
64.5% KP
23,994
25.2% share
14,785g
211 CS · 8.1/m
Baut#KR3
Bard · Support
3 / 9 / 21
77.4% KP
11,421
12% share
8,845g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
