Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 207 days ago
3 / 10 / 17
K / D / A
57.1%
Kill participation
774.6
Damage / min
11,513g
372 gold / min
45
14 placed · 10 cleared
207
6.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory순대사줘#KR1
Malphite · Top
4 / 10 / 8
24% KP
14,801
11.1% share
9,065g
114 CS · 3.7/m
re0#2007
Xin Zhao · Jungle
15 / 7 / 13
56% KP
32,842
24.6% share
15,626g
200 CS · 6.5/m
LNG BuLLDoG#KR2
Aurora · Mid
11 / 3 / 12
46% KP
36,529
27.4% share
15,413g
242 CS · 7.8/m
Life ls Fast#KR1
Jinx · ADC
17 / 6 / 9
52% KP
38,584
28.9% share
20,397g
271 CS · 8.8/m
bai se zh1 chuan#qwe1
Nautilus · Support
3 / 9 / 23
52% KP
10,743
8% share
10,531g
30 CS · 1/m
Red side
Defeat1Jiang#2003
Rumble · Top
6 / 8 / 15
60% KP
39,024
28.7% share
13,439g
268 CS · 8.7/m
손오공#齐天大圣
Fiddlesticks · Jungle
11 / 8 / 15
74.3% KP
30,888
22.7% share
13,750g
175 CS · 5.7/m
Naruto#Helix
Yasuo · Mid
3 / 10 / 17
57.1% KP
23,973
17.6% share
11,513g
207 CS · 6.7/m
BRO Loki#0823
Kai'Sa · ADC
10 / 11 / 9
54.3% KP
30,396
22.3% share
18,681g
265 CS · 8.6/m
브 이#lss
Pyke · Support
5 / 13 / 15
57.1% KP
11,809
8.7% share
10,197g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
