Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 207 days ago
4 / 8 / 2
K / D / A
37.5%
Kill participation
427.4
Damage / min
8,900g
392.9 gold / min
16
7 placed · 5 cleared
174
7.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat감정없는사람#잃어버림
Yone · Top
6 / 4 / 2
50% KP
21,752
36.2% share
13,314g
252 CS · 11.1/m
초록이필요해#KR2
Sylas · Jungle
4 / 9 / 3
43.8% KP
13,651
22.7% share
8,565g
119 CS · 5.3/m
Naruto#Helix
Yasuo · Mid
4 / 8 / 2
37.5% KP
9,680
16.1% share
8,900g
174 CS · 7.7/m
kong#miohf
Aphelios · ADC
0 / 6 / 5
31.3% KP
8,177
13.6% share
7,762g
162 CS · 7.2/m
yaya#YQFXX
Taric · Support
2 / 6 / 8
62.5% KP
6,911
11.5% share
7,151g
39 CS · 1.7/m
Red side
Victory몬무스 퀘스트 패러독스#RELL
Rell · Top
0 / 6 / 9
27.3% KP
8,969
10.8% share
7,434g
105 CS · 4.6/m
re0#2007
Xin Zhao · Jungle
12 / 2 / 11
69.7% KP
19,454
23.5% share
13,090g
172 CS · 7.6/m
livinli#KR1
Orianna · Mid
6 / 1 / 11
51.5% KP
17,978
21.7% share
11,945g
236 CS · 10.4/m
FAad#2007
Ashe · ADC
2 / 4 / 9
33.3% KP
13,130
15.9% share
10,615g
190 CS · 8.4/m
플레이리스트겨울#KR1
Pantheon · Support
13 / 3 / 11
72.7% KP
23,212
28.1% share
11,279g
40 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
