Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 203 days ago
15 / 5 / 13
K / D / A
66.7%
Kill participation
1,101
Damage / min
17,573g
547.7 gold / min
24
14 placed · 3 cleared
278
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat6ddd#Miss
Malphite · Top
2 / 7 / 8
43.5% KP
12,934
13.6% share
10,887g
216 CS · 6.7/m
달콤맨#KR1
Lee Sin · Jungle
6 / 7 / 7
56.5% KP
14,284
15% share
12,393g
205 CS · 6.4/m
ice seven zero#0721
Aurora · Mid
12 / 8 / 4
69.6% KP
38,867
40.8% share
19,156g
295 CS · 9.2/m
JS9#1120
Yunara · ADC
3 / 8 / 6
39.1% KP
21,978
23.1% share
13,909g
284 CS · 8.9/m
카in#부산183
Blitzcrank · Support
0 / 12 / 17
73.9% KP
7,195
7.6% share
8,714g
30 CS · 0.9/m
Red side
VictoryNoRoo#T 1
Ivern · Top
4 / 3 / 19
54.8% KP
26,808
18.7% share
12,967g
200 CS · 6.2/m
DK Lucid#디케이
Nidalee · Jungle
6 / 3 / 23
69% KP
25,159
17.6% share
15,310g
218 CS · 6.8/m
Naruto#Helix
Yasuo · Mid
15 / 5 / 13
66.7% KP
35,324
24.7% share
17,573g
278 CS · 8.7/m
나는채민1234#KR12
Draven · ADC
13 / 5 / 13
61.9% KP
44,833
31.3% share
19,626g
227 CS · 7.1/m
개인팟#개인팟
Thresh · Support
4 / 7 / 28
76.2% KP
10,955
7.7% share
10,786g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
