Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 201 days ago
4 / 8 / 7
K / D / A
28.2%
Kill participation
628
Damage / min
14,005g
452.5 gold / min
33
11 placed · 7 cleared
253
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Jayce · Top
8 / 9 / 11
54.3% KP
35,652
30.9% share
13,254g
232 CS · 7.5/m
YiNova#2006
Skarner · Jungle
10 / 7 / 12
62.9% KP
21,854
19% share
12,670g
136 CS · 4.4/m
조용히게임해#주세요
Ryze · Mid
7 / 8 / 12
54.3% KP
19,452
16.9% share
13,651g
255 CS · 8.2/m
Happy Train KTX#K R
Swain · ADC
10 / 4 / 8
51.4% KP
27,787
24.1% share
13,044g
211 CS · 6.8/m
헤 게#KR1
Leona · Support
0 / 11 / 15
42.9% KP
10,571
9.2% share
7,779g
21 CS · 0.7/m
Red side
Victory줴줴이얏하호우#지직1
Lucian · Top
7 / 7 / 11
46.2% KP
30,892
20.3% share
14,674g
229 CS · 7.4/m
EYES OF LIES#6XX
Gwen · Jungle
18 / 6 / 4
56.4% KP
52,392
34.5% share
19,695g
248 CS · 8/m
Naruto#Helix
Yasuo · Mid
4 / 8 / 7
28.2% KP
19,438
12.8% share
14,005g
253 CS · 8.2/m
let it be#0815
Yunara · ADC
9 / 6 / 6
38.5% KP
29,372
19.3% share
16,985g
284 CS · 9.2/m
똥 팡#1314
Neeko · Support
1 / 8 / 17
46.2% KP
19,939
13.1% share
9,685g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
