Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 199 days ago
12 / 2 / 8
K / D / A
52.6%
Kill participation
1,168.5
Damage / min
18,153g
556.6 gold / min
38
15 placed · 7 cleared
313
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat꿈의 파괴자#0419
Zaahen · Top
2 / 6 / 4
42.9% KP
16,790
17% share
11,258g
226 CS · 6.9/m
抖音薄荷冰鸟#虞姬电竞
Karthus · Jungle
4 / 10 / 5
64.3% KP
27,395
27.8% share
12,662g
208 CS · 6.4/m
양여명#KR1
Azir · Mid
7 / 7 / 3
71.4% KP
26,360
26.8% share
13,744g
268 CS · 8.2/m
tadijfolz1em#KR1
Yunara · ADC
1 / 10 / 4
35.7% KP
18,509
18.8% share
13,626g
288 CS · 8.8/m
Heart#S 2
Nami · Support
0 / 5 / 8
57.1% KP
9,471
9.6% share
7,770g
28 CS · 0.9/m
Red side
VictoryForest#eve
Rumble · Top
3 / 4 / 7
26.3% KP
33,879
26.1% share
11,733g
233 CS · 7.1/m
Robin#星期日
Jarvan IV · Jungle
7 / 0 / 18
65.8% KP
19,034
14.7% share
16,611g
250 CS · 7.7/m
Naruto#Helix
Yasuo · Mid
12 / 2 / 8
52.6% KP
38,111
29.3% share
18,153g
313 CS · 9.6/m
6두콩#KR1
Mel · ADC
13 / 5 / 9
57.9% KP
32,530
25% share
19,487g
253 CS · 7.8/m
Dorian#0404
Nautilus · Support
3 / 3 / 15
47.4% KP
6,308
4.9% share
9,929g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
