Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 199 days ago
8 / 3 / 9
K / D / A
40.5%
Kill participation
917.5
Damage / min
12,522g
496.9 gold / min
16
9 placed · 3 cleared
197
7.8 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat감정없는사람#잃어버림
Yone · Top
4 / 11 / 4
44.4% KP
19,045
22.8% share
9,538g
168 CS · 6.7/m
let it be#0815
Vi · Jungle
5 / 8 / 5
55.6% KP
13,013
15.6% share
9,523g
113 CS · 4.5/m
dhoema#zypp
Aurora · Mid
2 / 9 / 5
38.9% KP
20,837
25% share
7,675g
128 CS · 5.1/m
Selfless#KR11
Yunara · ADC
5 / 8 / 5
55.6% KP
21,817
26.1% share
13,786g
219 CS · 8.7/m
富冈义勇#水之呼吸
Rakan · Support
2 / 6 / 10
66.7% KP
8,762
10.5% share
7,290g
23 CS · 0.9/m
Red side
Victory건 공#ฅΟωΟฅ
Akali · Top
14 / 4 / 7
50% KP
27,712
24.8% share
14,116g
205 CS · 8.1/m
aksdjhfljlasdkaj#asdkl
Graves · Jungle
9 / 2 / 7
38.1% KP
19,039
17.1% share
14,682g
263 CS · 10.4/m
Naruto#Helix
Yasuo · Mid
8 / 3 / 9
40.5% KP
23,120
20.7% share
12,522g
197 CS · 7.8/m
December#24th
Xayah · ADC
7 / 7 / 12
45.2% KP
28,425
25.5% share
14,225g
193 CS · 7.7/m
high hopes#DNS
Anivia · Support
4 / 2 / 12
38.1% KP
13,242
11.9% share
9,664g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
