Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 199 days ago
12 / 1 / 6
K / D / A
48.6%
Kill participation
1,274.3
Damage / min
13,235g
573.8 gold / min
33
11 placed · 6 cleared
218
9.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yasuo · Top
12 / 1 / 6
48.6% KP
29,394
27.9% share
13,235g
218 CS · 9.5/m
tmhrnjh#1002
Nidalee · Jungle
7 / 3 / 11
48.6% KP
15,650
14.9% share
12,142g
182 CS · 7.9/m
抖音薄荷冰鸟#虞姬电竞
Ryze · Mid
8 / 3 / 5
35.1% KP
16,413
15.6% share
11,561g
202 CS · 8.8/m
WE GO#이나경
Jhin · ADC
8 / 6 / 9
45.9% KP
26,264
24.9% share
12,521g
184 CS · 8/m
카 엘#0211
Karma · Support
2 / 2 / 24
70.3% KP
17,587
16.7% share
8,709g
19 CS · 0.8/m
Red side
DefeatSelfless#KR11
K'Sante · Top
1 / 5 / 1
13.3% KP
3,569
5.5% share
8,062g
180 CS · 7.8/m
대형 헤드폰#1829
Zyra · Jungle
4 / 10 / 3
46.7% KP
18,597
28.4% share
8,602g
140 CS · 6.1/m
aksdjhfljlasdkaj#asdkl
Ambessa · Mid
3 / 6 / 3
40% KP
14,052
21.5% share
9,197g
196 CS · 8.5/m
HLE Gumayusi#0298
Ezreal · ADC
6 / 8 / 4
66.7% KP
21,165
32.3% share
10,381g
179 CS · 7.8/m
읏추추추#KR22
Bard · Support
1 / 8 / 10
73.3% KP
8,058
12.3% share
6,652g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
