Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 199 days ago
3 / 6 / 2
K / D / A
26.3%
Kill participation
890.2
Damage / min
8,745g
372.9 gold / min
26
11 placed · 3 cleared
184
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaon#5587
Vayne · Top
9 / 8 / 3
63.2% KP
18,335
22.6% share
10,561g
147 CS · 6.3/m
Sylvie#77777
Zyra · Jungle
3 / 8 / 2
26.3% KP
17,387
21.4% share
9,256g
184 CS · 7.8/m
Naruto#Helix
Yone · Mid
3 / 6 / 2
26.3% KP
20,875
25.7% share
8,745g
184 CS · 7.8/m
직 항#KR3
Varus · ADC
2 / 12 / 3
26.3% KP
12,137
15% share
7,263g
135 CS · 5.8/m
타 잔#KR1
Syndra · Support
2 / 10 / 4
31.6% KP
12,377
15.3% share
6,901g
34 CS · 1.4/m
Red side
VictoryWhiteUsedSocks#0110
Yasuo · Top
4 / 9 / 8
27.3% KP
18,008
19.1% share
9,991g
160 CS · 6.8/m
무감정솔랭기계#2007
Lee Sin · Jungle
15 / 2 / 11
59.1% KP
24,471
26% share
14,950g
210 CS · 9/m
dhoema#zypp
Akali · Mid
9 / 1 / 2
25% KP
17,710
18.8% share
11,658g
214 CS · 9.1/m
HLE Gumayusi#0298
Ashe · ADC
10 / 6 / 10
45.5% KP
23,354
24.8% share
13,046g
200 CS · 8.5/m
Snow Country#0405
Anivia · Support
6 / 1 / 14
45.5% KP
10,634
11.3% share
9,108g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
