Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 198 days ago
7 / 2 / 9
K / D / A
50%
Kill participation
732.2
Damage / min
12,881g
510.8 gold / min
29
10 placed · 7 cleared
213
8.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory탑신병자노지웅#KR1
Gangplank · Top
9 / 6 / 9
56.3% KP
29,036
31.7% share
13,866g
191 CS · 7.6/m
FAad#2007
Lee Sin · Jungle
7 / 1 / 9
50% KP
13,505
14.7% share
12,791g
202 CS · 8/m
Naruto#Helix
Yasuo · Mid
7 / 2 / 9
50% KP
18,464
20.1% share
12,881g
213 CS · 8.4/m
EDG庆哥goLPL#羊尼克韩服
Mel · ADC
8 / 5 / 4
37.5% KP
19,222
21% share
12,279g
220 CS · 8.7/m
다크나이트#유진성
Nautilus · Support
1 / 4 / 16
53.1% KP
11,488
12.5% share
7,591g
29 CS · 1.2/m
Red side
DefeatDK PlayMaker#KR1
Malphite · Top
4 / 5 / 3
38.9% KP
20,622
30.1% share
10,422g
217 CS · 8.6/m
chouette#0220
Ambessa · Jungle
5 / 6 / 3
44.4% KP
11,844
17.3% share
8,999g
153 CS · 6.1/m
chiikawa#2453
Azir · Mid
5 / 9 / 3
44.4% KP
13,341
19.4% share
10,126g
200 CS · 7.9/m
szszszsz#puppy
Cassiopeia · ADC
4 / 6 / 5
50% KP
15,343
22.4% share
10,108g
201 CS · 8/m
들개처럼#KR1
Poppy · Support
0 / 6 / 10
55.6% KP
7,458
10.9% share
6,574g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
