Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 197 days ago
8 / 8 / 5
K / D / A
65%
Kill participation
679
Damage / min
15,057g
501.1 gold / min
31
12 placed · 9 cleared
259
8.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory사람 안 믿어#KR1
Anivia · Top
3 / 1 / 12
40.5% KP
32,725
25.3% share
12,284g
218 CS · 7.3/m
Na병현#2001
Lee Sin · Jungle
13 / 4 / 10
62.2% KP
27,166
21% share
15,195g
202 CS · 6.7/m
WF black EggBap#에그밥
Jayce · Mid
6 / 6 / 13
51.4% KP
34,208
26.4% share
15,626g
231 CS · 7.7/m
WhiteUsedSocks#0110
Ezreal · ADC
7 / 3 / 8
40.5% KP
24,173
18.7% share
15,411g
254 CS · 8.5/m
hle eclipse#딜못함
Pyke · Support
8 / 6 / 6
37.8% KP
11,067
8.6% share
10,917g
20 CS · 0.7/m
Red side
DefeatLiangChen#0611
Rumble · Top
0 / 8 / 3
15% KP
20,736
20.6% share
9,754g
221 CS · 7.4/m
ΟυΟ#11111
Sylas · Jungle
5 / 10 / 4
45% KP
19,019
18.9% share
11,825g
185 CS · 6.2/m
Naruto#Helix
Yasuo · Mid
8 / 8 / 5
65% KP
20,404
20.3% share
15,057g
259 CS · 8.6/m
피칠갑#血漆甲
Varus · ADC
6 / 6 / 4
50% KP
27,196
27% share
12,774g
249 CS · 8.3/m
Celine#KR33
Karma · Support
1 / 5 / 8
45% KP
13,190
13.1% share
8,309g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
