Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 197 days ago
8 / 8 / 7
K / D / A
57.7%
Kill participation
899.1
Damage / min
12,857g
463.6 gold / min
29
14 placed · 3 cleared
209
7.5 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlauren#2006
Varus · Top
9 / 4 / 8
43.6% KP
29,755
26% share
13,896g
213 CS · 7.7/m
Natalie#0304
Vi · Jungle
5 / 5 / 13
46.2% KP
19,198
16.7% share
13,350g
213 CS · 7.7/m
抖音薄荷冰鸟#虞姬电竞
Ryze · Mid
7 / 4 / 7
35.9% KP
17,021
14.8% share
12,931g
234 CS · 8.4/m
쭉 펴고 걸어요#6666
Tristana · ADC
18 / 5 / 6
61.5% KP
39,634
34.6% share
19,464g
212 CS · 7.6/m
피칠갑#血漆甲
Alistar · Support
0 / 8 / 18
46.2% KP
9,039
7.9% share
8,574g
31 CS · 1.1/m
Red side
DefeatT1 Guardian#KR3
Yorick · Top
3 / 8 / 3
23.1% KP
15,642
15.3% share
10,289g
189 CS · 6.8/m
T1 Painter#KR3
Taliyah · Jungle
10 / 6 / 8
69.2% KP
30,168
29.6% share
13,834g
224 CS · 8.1/m
Naruto#Helix
Yone · Mid
8 / 8 / 7
57.7% KP
24,934
24.4% share
12,857g
209 CS · 7.5/m
백 호#9005
Yunara · ADC
4 / 10 / 7
42.3% KP
22,991
22.5% share
15,465g
255 CS · 9.2/m
맨운남#603
Rell · Support
1 / 7 / 16
65.4% KP
8,327
8.2% share
7,687g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
