Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 197 days ago
13 / 4 / 4
K / D / A
45.9%
Kill participation
1,260.3
Damage / min
16,711g
530.2 gold / min
46
13 placed · 12 cleared
271
8.6 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory9G umi#2008
Rumble · Top
8 / 4 / 8
43.2% KP
25,177
16.5% share
12,604g
203 CS · 6.4/m
LoLTFTChallenger#RANK1
Kayn · Jungle
5 / 5 / 9
37.8% KP
23,837
15.6% share
13,029g
205 CS · 6.5/m
Naruto#Helix
Yasuo · Mid
13 / 4 / 4
45.9% KP
39,722
26.1% share
16,711g
271 CS · 8.6/m
hle pyeonsik#HLE
Ezreal · ADC
3 / 5 / 16
51.4% KP
47,011
30.9% share
16,122g
251 CS · 8/m
피자헛둘셋넷#피자헛둘셋
Morgana · Support
8 / 6 / 12
54.1% KP
16,583
10.9% share
12,721g
63 CS · 2/m
Red side
DefeatFA Kartis#HK01
Ambessa · Top
9 / 7 / 4
54.2% KP
25,595
25.3% share
13,111g
210 CS · 6.7/m
Natalie#0304
Maokai · Jungle
2 / 8 / 14
66.7% KP
17,669
17.5% share
9,781g
139 CS · 4.4/m
中华第一亚索#国一索家海
Akali · Mid
1 / 6 / 8
37.5% KP
14,777
14.6% share
8,599g
166 CS · 5.3/m
December#24th
Sivir · ADC
10 / 8 / 6
66.7% KP
38,393
37.9% share
19,149g
351 CS · 11.1/m
vvi2#KR1
Alistar · Support
2 / 8 / 14
66.7% KP
4,741
4.7% share
8,587g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
