Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 197 days ago
2 / 11 / 15
K / D / A
53.1%
Kill participation
345.9
Damage / min
8,689g
275.3 gold / min
77
24 placed · 8 cleared
27
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnpu#HZ998
Fiora · Top
13 / 5 / 9
50% KP
33,431
22.2% share
16,920g
239 CS · 7.6/m
Attack Fight#0923
Xin Zhao · Jungle
11 / 5 / 19
68.2% KP
31,812
21.1% share
15,115g
215 CS · 6.8/m
jio3r#Miss
Lissandra · Mid
10 / 6 / 11
47.7% KP
32,264
21.4% share
11,507g
166 CS · 5.3/m
NinjaKiwi#KoR
Ashe · ADC
4 / 9 / 25
65.9% KP
35,123
23.3% share
15,130g
221 CS · 7/m
抖音玉娇龙ovo#KR12
Seraphine · Support
6 / 7 / 24
68.2% KP
18,160
12% share
11,274g
54 CS · 1.7/m
Red side
Defeat렝 화#렝 화
Rengar · Top
0 / 13 / 8
25% KP
10,265
6.9% share
8,880g
175 CS · 5.5/m
Radiohead#KR1
Lee Sin · Jungle
12 / 6 / 13
78.1% KP
39,563
26.6% share
16,436g
215 CS · 6.8/m
Buddy#하이루
Aurora · Mid
10 / 6 / 8
56.3% KP
51,397
34.5% share
14,724g
258 CS · 8.2/m
Peyz#KR11
Aphelios · ADC
8 / 8 / 16
75% KP
36,813
24.7% share
15,563g
230 CS · 7.3/m
Naruto#Helix
Nautilus · Support
2 / 11 / 15
53.1% KP
10,918
7.3% share
8,689g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
