Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 195 days ago
8 / 7 / 6
K / D / A
45.2%
Kill participation
1,077.4
Damage / min
12,390g
468.1 gold / min
25
8 placed · 5 cleared
207
7.8 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryiwwinn#jin
Varus · Top
5 / 7 / 4
27.3% KP
25,304
18.2% share
11,991g
209 CS · 7.9/m
Bonnie#0314
Dr. Mundo · Jungle
7 / 2 / 13
60.6% KP
31,224
22.5% share
13,959g
199 CS · 7.5/m
xinyanbajian#KR1
Akshan · Mid
13 / 4 / 7
60.6% KP
39,274
28.3% share
15,460g
182 CS · 6.9/m
ToongE#0801
Ashe · ADC
5 / 8 / 7
36.4% KP
25,759
18.6% share
12,383g
196 CS · 7.4/m
dONOtfeAR#1101
Seraphine · Support
3 / 10 / 18
63.6% KP
17,262
12.4% share
9,585g
31 CS · 1.2/m
Red side
DefeatNaruto#Helix
Yone · Top
8 / 7 / 6
45.2% KP
28,516
25.7% share
12,390g
207 CS · 7.8/m
asfdafds#asdf
Jarvan IV · Jungle
6 / 6 / 6
38.7% KP
12,909
11.7% share
10,383g
157 CS · 5.9/m
Aimyon#0409
Azir · Mid
7 / 6 / 2
29% KP
25,785
23.3% share
12,602g
232 CS · 8.8/m
판다원숭이#KR1
Caitlyn · ADC
3 / 9 / 13
51.6% KP
22,716
20.5% share
9,735g
149 CS · 5.6/m
张海超#LPL
Anivia · Support
7 / 6 / 17
77.4% KP
20,842
18.8% share
9,478g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
