Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 193 days ago
5 / 7 / 8
K / D / A
39.4%
Kill participation
780
Damage / min
14,714g
427.1 gold / min
39
15 placed · 8 cleared
294
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbyss#1753
Gnar · Top
3 / 8 / 6
27.3% KP
20,556
14.4% share
13,454g
279 CS · 8.1/m
思如泉涌#KR2
Lee Sin · Jungle
6 / 6 / 11
51.5% KP
24,292
17% share
13,493g
210 CS · 6.1/m
우 리#사 랑
Karthus · Mid
6 / 5 / 7
39.4% KP
31,175
21.8% share
13,375g
281 CS · 8.2/m
강 준#펜리르
Ezreal · ADC
15 / 7 / 9
72.7% KP
49,911
34.9% share
19,799g
310 CS · 9/m
LittlePira#1128
Bard · Support
3 / 7 / 22
75.8% KP
16,880
11.8% share
10,683g
35 CS · 1/m
Red side
VictoryThunder#SLowM
Jayce · Top
7 / 5 / 11
54.5% KP
45,228
28.5% share
16,674g
265 CS · 7.7/m
rainy#82467
Talon · Jungle
7 / 1 / 12
57.6% KP
29,982
18.9% share
18,715g
301 CS · 8.7/m
Naruto#Helix
Yone · Mid
5 / 7 / 8
39.4% KP
26,870
16.9% share
14,714g
294 CS · 8.5/m
악 시#777
Kai'Sa · ADC
14 / 10 / 3
51.5% KP
40,012
25.2% share
22,514g
317 CS · 9.2/m
KRX Joker#A i
Anivia · Support
0 / 10 / 16
48.5% KP
16,689
10.5% share
10,992g
63 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
