Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 192 days ago
11 / 3 / 3
K / D / A
51.9%
Kill participation
724
Damage / min
12,301g
456.2 gold / min
27
10 placed · 6 cleared
209
7.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory다산동 뽀식이#바오바오
K'Sante · Top
5 / 6 / 4
33.3% KP
21,954
22.8% share
9,763g
174 CS · 6.5/m
抖音Nash婕拉#0305
Zyra · Jungle
3 / 1 / 13
59.3% KP
22,134
23% share
13,934g
261 CS · 9.7/m
Naruto#Helix
Yasuo · Mid
11 / 3 / 3
51.9% KP
19,524
20.3% share
12,301g
209 CS · 7.8/m
hyun#990
Ezreal · ADC
7 / 2 / 7
51.9% KP
26,093
27.1% share
15,422g
289 CS · 10.7/m
Chun#8865
Nautilus · Support
1 / 2 / 16
63% KP
6,502
6.8% share
8,263g
19 CS · 0.7/m
Red side
Defeat간디도롤하면폭력#레문123
Renekton · Top
4 / 5 / 4
57.1% KP
21,348
29.6% share
11,508g
231 CS · 8.6/m
DK Solid#마 산
Ambessa · Jungle
3 / 4 / 8
78.6% KP
14,018
19.4% share
11,287g
210 CS · 7.8/m
yakushimaru#222
Orianna · Mid
3 / 4 / 2
35.7% KP
12,046
16.7% share
10,046g
239 CS · 8.9/m
내 심장은 포치타#2008
Kai'Sa · ADC
2 / 9 / 6
57.1% KP
13,062
18.1% share
11,359g
183 CS · 6.8/m
푸 린#OwO
Neeko · Support
2 / 5 / 7
64.3% KP
11,752
16.3% share
7,549g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
