Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 192 days ago
3 / 8 / 6
K / D / A
23.7%
Kill participation
680.5
Damage / min
10,655g
391.2 gold / min
20
10 placed · 1 cleared
229
8.4 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNaruto#Helix
Yasuo · Top
3 / 8 / 6
23.7% KP
18,533
15.8% share
10,655g
229 CS · 8.4/m
초록이필요해#KR2
Xin Zhao · Jungle
11 / 2 / 13
63.2% KP
27,908
23.8% share
14,191g
200 CS · 7.3/m
롤 처음입니다뉴비입니다어려워요#뜬겁새로
Fizz · Mid
5 / 4 / 5
26.3% KP
15,284
13% share
10,407g
199 CS · 7.3/m
Diro#KR0
Sivir · ADC
14 / 5 / 13
71.1% KP
42,588
36.3% share
19,204g
284 CS · 10.4/m
WE GO#이나경
Anivia · Support
5 / 5 / 18
60.5% KP
13,097
11.2% share
9,760g
36 CS · 1.3/m
Red side
DefeatMai#Lqh
Camille · Top
8 / 6 / 5
54.2% KP
25,069
26.4% share
12,744g
212 CS · 7.8/m
xLove25#VN22
Naafiri · Jungle
6 / 5 / 1
29.2% KP
12,333
13% share
12,398g
218 CS · 8/m
mashushu#KR1
Azir · Mid
1 / 5 / 3
16.7% KP
20,820
21.9% share
9,911g
249 CS · 9.1/m
쪼망이#KR 1
Ezreal · ADC
6 / 9 / 7
54.2% KP
27,998
29.5% share
13,403g
224 CS · 8.2/m
근거리탑챔프만함#속았지
Nautilus · Support
3 / 13 / 8
45.8% KP
8,651
9.1% share
7,780g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
