Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 191 days ago
5 / 6 / 11
K / D / A
57.1%
Kill participation
409
Damage / min
11,091g
422 gold / min
57
8 placed · 13 cleared
158
6 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory메롱 약오르지롱#KR2
Anivia · Top
3 / 3 / 8
27.5% KP
19,576
16.1% share
11,163g
230 CS · 8.8/m
쥐정우#4334
Ambessa · Jungle
14 / 4 / 13
67.5% KP
33,408
27.5% share
15,653g
196 CS · 7.5/m
抖音丶77nic#岁岁平安
Neeko · Mid
5 / 6 / 10
37.5% KP
18,374
15.1% share
10,949g
208 CS · 7.9/m
meviusskybluelon#gs6mg
Jhin · ADC
14 / 6 / 16
75% KP
36,870
30.4% share
16,725g
195 CS · 7.4/m
zerv#KR2
Pyke · Support
4 / 9 / 15
47.5% KP
13,149
10.8% share
8,693g
14 CS · 0.5/m
Red side
Defeat이글루#z z
Akali · Top
3 / 5 / 1
14.3% KP
18,037
19.9% share
10,060g
214 CS · 8.1/m
Naruto#Helix
Jarvan IV · Jungle
5 / 6 / 11
57.1% KP
10,751
11.9% share
11,091g
158 CS · 6/m
poenitudo#fffff
Sylas · Mid
7 / 9 / 6
46.4% KP
19,561
21.6% share
11,511g
169 CS · 6.4/m
T1 Cypher#KR21
Ezreal · ADC
8 / 10 / 9
60.7% KP
30,821
34% share
13,637g
241 CS · 9.2/m
抖音阿东德莱文#miohf
Elise · Support
5 / 10 / 9
50% KP
11,457
12.6% share
9,739g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
