Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 188 days ago
0 / 4 / 21
K / D / A
58.3%
Kill participation
247.4
Damage / min
9,539g
260 gold / min
139
46 placed · 18 cleared
40
1.1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat9G Nanaue#LCP27
Rumble · Top
4 / 5 / 9
46.4% KP
30,519
20.2% share
15,195g
302 CS · 8.2/m
무감정솔랭기계#2007
Viego · Jungle
13 / 8 / 4
60.7% KP
30,286
20.1% share
18,389g
251 CS · 6.8/m
ZORN#E500
Smolder · Mid
5 / 3 / 8
46.4% KP
40,785
27% share
17,236g
376 CS · 10.2/m
iwwinn#jin
Ezreal · ADC
4 / 10 / 5
32.1% KP
31,290
20.7% share
16,693g
297 CS · 8.1/m
Panamera#s t
Neeko · Support
2 / 10 / 15
60.7% KP
18,109
12% share
10,914g
40 CS · 1.1/m
Red side
VictoryTakey#KR99
Malzahar · Top
6 / 7 / 13
52.8% KP
25,680
20.1% share
16,643g
309 CS · 8.4/m
gushouyu#zypp
Jarvan IV · Jungle
13 / 7 / 15
77.8% KP
38,208
29.9% share
19,194g
256 CS · 7/m
So be it#last
Gwen · Mid
8 / 3 / 7
41.7% KP
31,454
24.6% share
18,283g
355 CS · 9.7/m
문효성#KR1
Senna · ADC
9 / 7 / 17
72.2% KP
23,192
18.2% share
18,680g
293 CS · 8/m
Naruto#Helix
Nautilus · Support
0 / 4 / 21
58.3% KP
9,075
7.1% share
9,539g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
