Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 188 days ago
4 / 5 / 5
K / D / A
39.1%
Kill participation
631.6
Damage / min
11,631g
413.4 gold / min
27
11 placed · 2 cleared
233
8.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzenith#靑 燕
Vayne · Top
4 / 5 / 3
18.9% KP
9,580
9.1% share
11,167g
199 CS · 7.1/m
오리지널찰떡쿠키#KR1
Lee Sin · Jungle
7 / 3 / 17
64.9% KP
22,383
21.2% share
13,547g
201 CS · 7.1/m
Hide on bush#KR1
Aurora · Mid
8 / 4 / 10
48.6% KP
23,797
22.5% share
12,993g
237 CS · 8.4/m
iwwinn#jin
Yunara · ADC
14 / 6 / 14
75.7% KP
39,461
37.4% share
19,690g
234 CS · 8.3/m
NinjaKiwi#KoR
Nautilus · Support
4 / 5 / 22
70.3% KP
10,383
9.8% share
9,653g
17 CS · 0.6/m
Red side
DefeatNaruto#Helix
Yasuo · Top
4 / 5 / 5
39.1% KP
17,768
19.4% share
11,631g
233 CS · 8.3/m
오 너#111
Jarvan IV · Jungle
7 / 9 / 8
65.2% KP
17,855
19.5% share
11,755g
154 CS · 5.5/m
Geronimo#IPPO
Orianna · Mid
3 / 3 / 7
43.5% KP
13,293
14.5% share
9,269g
196 CS · 7/m
Peyz#KR11
Varus · ADC
8 / 9 / 7
65.2% KP
36,838
40.2% share
15,251g
213 CS · 7.6/m
抖音安安的金克丝#ovo
Karma · Support
1 / 11 / 11
52.2% KP
5,983
6.5% share
7,293g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
