Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 184 days ago
9 / 6 / 10
K / D / A
51.4%
Kill participation
721.7
Damage / min
18,228g
471.4 gold / min
43
17 placed · 5 cleared
366
9.5 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat들이마시고#내쉬고
Rumble · Top
5 / 9 / 8
35.1% KP
23,236
17% share
12,927g
235 CS · 6.1/m
vinaka#KR111
Lee Sin · Jungle
14 / 1 / 14
75.7% KP
27,682
20.2% share
17,612g
246 CS · 6.4/m
Naruto#Helix
Yasuo · Mid
9 / 6 / 10
51.4% KP
27,905
20.4% share
18,228g
366 CS · 9.5/m
뿡어방#0123
Caitlyn · ADC
5 / 7 / 10
40.5% KP
29,820
21.8% share
17,927g
352 CS · 9.1/m
Iustitia#KR1
Lux · Support
4 / 7 / 22
70.3% KP
28,379
20.7% share
12,555g
56 CS · 1.4/m
Red side
Victorysongman#KR11
Jayce · Top
7 / 5 / 8
50% KP
33,677
23.5% share
18,130g
342 CS · 8.8/m
Im noob777#777
Kindred · Jungle
7 / 3 / 7
46.7% KP
25,518
17.8% share
16,944g
281 CS · 7.3/m
준이는곧휴가철#KR123
Malzahar · Mid
3 / 10 / 8
36.7% KP
21,524
15% share
15,815g
275 CS · 7.1/m
찐조인데요#KR1
Ezreal · ADC
11 / 9 / 8
63.3% KP
45,498
31.8% share
21,567g
331 CS · 8.6/m
올챙이배#1111
Elise · Support
2 / 10 / 16
60% KP
16,897
11.8% share
11,810g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
