Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 184 days ago
7 / 7 / 13
K / D / A
44.4%
Kill participation
712.4
Damage / min
12,419g
437.3 gold / min
28
11 placed · 3 cleared
198
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrog#KRX
Jayce · Top
10 / 7 / 10
71.4% KP
36,615
35.6% share
13,345g
220 CS · 7.7/m
b站薯条加里奥#hmbb
Pantheon · Jungle
7 / 13 / 4
39.3% KP
16,024
15.6% share
10,954g
159 CS · 5.6/m
성문왕자#0502
Ryze · Mid
7 / 7 / 5
42.9% KP
27,556
26.8% share
12,497g
225 CS · 7.9/m
Hebi#3 Y
Cassiopeia · ADC
3 / 11 / 9
42.9% KP
15,020
14.6% share
10,003g
176 CS · 6.2/m
류성민#444
Alistar · Support
1 / 7 / 21
78.6% KP
7,596
7.4% share
8,433g
21 CS · 0.7/m
Red side
Victory치기리 효마#4 4
K'Sante · Top
3 / 6 / 11
31.1% KP
18,707
13.6% share
12,236g
224 CS · 7.9/m
무감정솔랭기계#2007
Ambessa · Jungle
19 / 1 / 14
73.3% KP
53,546
38.9% share
20,794g
304 CS · 10.7/m
Naruto#Helix
Yasuo · Mid
7 / 7 / 13
44.4% KP
20,233
14.7% share
12,419g
198 CS · 7/m
정상을 향한 도전#No1
Xerath · ADC
10 / 5 / 10
44.4% KP
26,328
19.1% share
14,432g
215 CS · 7.6/m
DK Lucid#KR1
Pyke · Support
6 / 9 / 23
64.4% KP
18,827
13.7% share
11,070g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
