Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 180 days ago
5 / 2 / 6
K / D / A
42.3%
Kill participation
610.5
Damage / min
11,627g
462.3 gold / min
35
11 placed · 6 cleared
239
9.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
K'Sante · Top
3 / 2 / 8
42.3% KP
13,783
18.8% share
10,394g
205 CS · 8.2/m
asfdafds#asdf
Elise · Jungle
11 / 4 / 7
69.2% KP
17,557
23.9% share
13,856g
169 CS · 6.7/m
Naruto#Helix
Yone · Mid
5 / 2 / 6
42.3% KP
15,355
20.9% share
11,627g
239 CS · 9.5/m
들이마시고#내쉬고
Ezreal · ADC
2 / 5 / 8
38.5% KP
15,600
21.2% share
10,863g
211 CS · 8.4/m
hle eclipse#딜못함
Bard · Support
5 / 2 / 9
53.8% KP
11,149
15.2% share
8,254g
17 CS · 0.7/m
Red side
DefeatMakima#支 配
Vayne · Top
3 / 6 / 0
20% KP
11,853
17.2% share
9,215g
197 CS · 7.8/m
전상득#0805
Talon · Jungle
5 / 5 / 2
46.7% KP
12,910
18.8% share
10,330g
187 CS · 7.4/m
jio3r#Miss
Xerath · Mid
3 / 5 / 5
53.3% KP
18,651
27.1% share
10,125g
229 CS · 9.1/m
Attack Fight#0923
Sivir · ADC
3 / 5 / 6
60% KP
17,936
26.1% share
11,398g
210 CS · 8.3/m
Kaibutsu#4111
Blitzcrank · Support
1 / 5 / 8
60% KP
7,365
10.7% share
6,510g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
