Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 179 days ago
10 / 1 / 4
K / D / A
45.2%
Kill participation
595.5
Damage / min
12,282g
501.3 gold / min
35
9 placed · 11 cleared
225
9.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryliziyen#Gam
Ambessa · Top
3 / 4 / 3
19.4% KP
14,956
18.8% share
10,111g
209 CS · 8.5/m
타 잔#KR1
Taliyah · Jungle
7 / 3 / 17
77.4% KP
29,971
37.6% share
13,410g
217 CS · 8.9/m
Naruto#Helix
Yasuo · Mid
10 / 1 / 4
45.2% KP
14,589
18.3% share
12,282g
225 CS · 9.2/m
Life ls Fast#KR1
Kalista · ADC
8 / 2 / 5
41.9% KP
12,911
16.2% share
13,303g
216 CS · 8.8/m
T1 에테르#1225
Nautilus · Support
3 / 2 / 14
54.8% KP
7,225
9.1% share
8,096g
23 CS · 0.9/m
Red side
Defeatyyyyyyyyyyyys#777
Vayne · Top
1 / 6 / 0
8.3% KP
11,026
18.9% share
7,728g
179 CS · 7.3/m
La La Land#라라랜드
Nocturne · Jungle
1 / 7 / 5
50% KP
9,288
15.9% share
8,052g
142 CS · 5.8/m
mashushu#KR1
Orianna · Mid
6 / 5 / 2
66.7% KP
13,846
23.7% share
12,292g
234 CS · 9.6/m
sad and bad#KR1
Ezreal · ADC
3 / 8 / 2
41.7% KP
17,555
30.1% share
10,495g
194 CS · 7.9/m
ovoowo#0213
Karma · Support
1 / 5 / 4
41.7% KP
6,663
11.4% share
6,554g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
