Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 177 days ago
9 / 5 / 19
K / D / A
53.8%
Kill participation
712.1
Damage / min
18,535g
443.2 gold / min
55
16 placed · 15 cleared
297
7.1 CS / min
Objective control
4
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory달의 사나이#KR2
Rumble · Top
12 / 4 / 15
51.9% KP
53,751
29.1% share
17,537g
259 CS · 6.2/m
키아나킹#KR1
Qiyana · Jungle
8 / 7 / 16
46.2% KP
40,168
21.8% share
18,106g
302 CS · 7.2/m
Naruto#Helix
Yasuo · Mid
9 / 5 / 19
53.8% KP
29,778
16.1% share
18,535g
297 CS · 7.1/m
Chang Min #KR1
Cassiopeia · ADC
16 / 7 / 16
61.5% KP
46,131
25% share
21,105g
301 CS · 7.2/m
RuiiN#2026
Alistar · Support
7 / 9 / 25
61.5% KP
14,652
7.9% share
13,402g
23 CS · 0.6/m
Red side
DefeatFA TOP#2004
Jayce · Top
5 / 9 / 6
34.4% KP
30,148
18% share
15,221g
297 CS · 7.1/m
Haru#0603
Sylas · Jungle
4 / 13 / 15
59.4% KP
26,323
15.7% share
15,537g
260 CS · 6.2/m
nizuizhengui#小何的枪
Pantheon · Mid
8 / 13 / 9
53.1% KP
39,602
23.6% share
16,645g
251 CS · 6/m
뭐래 지켜줬잖아#지킴이
Xerath · ADC
15 / 5 / 12
84.4% KP
63,014
37.5% share
23,425g
333 CS · 8/m
keb10#鈴原るる
Poppy · Support
0 / 12 / 16
50% KP
8,861
5.3% share
10,000g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
