Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 172 days ago
6 / 9 / 12
K / D / A
54.5%
Kill participation
812.3
Damage / min
12,793g
436.1 gold / min
26
11 placed · 3 cleared
204
7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnizuizhengui#小何的枪
Pantheon · Top
3 / 11 / 13
48.5% KP
22,339
18.7% share
10,206g
161 CS · 5.5/m
Swamp#0916
Lee Sin · Jungle
12 / 6 / 10
66.7% KP
29,389
24.6% share
14,991g
204 CS · 7/m
Naruto#Helix
Yasuo · Mid
6 / 9 / 12
54.5% KP
23,828
20% share
12,793g
204 CS · 7/m
Sangchu#123
Kai'Sa · ADC
8 / 9 / 8
48.5% KP
28,097
23.6% share
16,887g
279 CS · 9.5/m
리숌마#KR1
Pyke · Support
4 / 7 / 13
51.5% KP
15,650
13.1% share
9,155g
12 CS · 0.4/m
Red side
Victory모든것을극한으로#째워니
Malphite · Top
9 / 4 / 18
64.3% KP
26,179
19.7% share
13,319g
202 CS · 6.9/m
KRX Vincenzo#KR4
Xin Zhao · Jungle
12 / 4 / 18
71.4% KP
34,173
25.8% share
16,056g
200 CS · 6.8/m
ParisVan#不知名歌手
Galio · Mid
5 / 8 / 18
54.8% KP
19,022
14.3% share
12,432g
201 CS · 6.9/m
Gnosok#KR7
Ziggs · ADC
4 / 9 / 16
47.6% KP
27,093
20.4% share
13,136g
218 CS · 7.4/m
Departures#Kami
Katarina · Support
12 / 8 / 13
59.5% KP
26,240
19.8% share
12,758g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
