Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 171 days ago
5 / 8 / 3
K / D / A
30.8%
Kill participation
608.4
Damage / min
9,403g
384.6 gold / min
14
10 placed · 2 cleared
190
7.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat03군필프로지망생#FATOP
Aatrox · Top
5 / 5 / 3
30.8% KP
16,329
18.7% share
11,135g
200 CS · 8.2/m
科技枪Qiyana#关敏绿
Elise · Jungle
5 / 3 / 8
50% KP
17,311
19.9% share
10,551g
160 CS · 6.5/m
Naruto#Helix
Yasuo · Mid
5 / 8 / 3
30.8% KP
14,876
17.1% share
9,403g
190 CS · 7.8/m
맹 구#볼기짝
Swain · ADC
4 / 6 / 4
30.8% KP
17,901
20.5% share
10,367g
196 CS · 8/m
Last Sumnner#KR1
Pantheon · Support
7 / 10 / 8
57.7% KP
20,734
23.8% share
9,099g
33 CS · 1.3/m
Red side
VictoryKingen#KR1
Jayce · Top
1 / 7 / 6
21.9% KP
16,177
15.6% share
9,570g
198 CS · 8.1/m
ninkey#god
Gwen · Jungle
10 / 3 / 3
40.6% KP
25,552
24.6% share
12,774g
202 CS · 8.3/m
dlfuwls#123
Yone · Mid
11 / 6 / 3
43.8% KP
29,285
28.2% share
13,263g
234 CS · 9.6/m
deeplove#4DKYM
Viktor · ADC
9 / 3 / 7
50% KP
26,931
25.9% share
14,746g
224 CS · 9.2/m
Rose#ˇヘˇ
Braum · Support
1 / 7 / 21
68.8% KP
6,023
5.8% share
8,135g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
